![]() If you do find them, please email me them so I don't have to figure it out Themselves, it will be faster then waiting on me. I suggest you tell the guys to try and discover the settings It was a combination of stuff that was not on the operator instuctions.Ĭapcom did not tell me about these, this is something I discovered screwingĪround. I think the settings were something to do with the C bank (if that is right) ![]() Unfortunately I think you could only speed it up to whacky fast.Īnyway, all my stuff is in storage, so it will not be anytime soon with this I would have to look at theīoard and try to rediscover the settings to do the speed stuff- but ![]() That John guy is soft man, I mean he only wins most of the tournaments he isĪs for settings, no idea about cp2 boards.Ĭps1 board definately could be messed with. So maybe that's more of a reason that it may be running too fast(?) I know there was some of this on the real machine, but I certainly don't remember this much. More: Antos has compiled some more information on this issue.Īnother update: E-mail from the Street Fighter 2 Hyper Fighting designer.Īnother update: On some stages like Dhalsim's, there's an awful lot of "popping" sounds, pretty much identicle to what it sounds like it you run it unthrottled. ![]() Note: It's likely due to the cpu speed being 12 mhz instead of 8 mhz. Streetfighter 2 Turbo is (possibly?) running too fast, it has been compared side by side with a sf2 turbo arcade cabinet and it in tandem with MAME - MAME is too fast, it gained 5 seconds speed in a full round of 99 seconds, as I said this has been proved side by side running full frame rate. ![]()
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